MarketSync Dash

Cross-marketplace pricing and inventory sync dashboard for indie game studios selling assets and passes, billed at under $50/month. · Game Developer Operations

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4.8 ShipScore / 10

Strongest: automated productized delivery. Weakest: no demand evidence, closed marketplace gatekeepers.

Condition: Only revisit if 10+ asset publishers confirm paying today for cross-store price/sale coordination and Unity/Fab/Steam expose usable publisher APIs.

Part I — The Verdict what the instruments read
01 — The ShipScore breakdown
Control
4
Entry barriers
4
Need
4
Time-freedom
8
Scale
4
What the five commandments measure
C — ControlDo you own the customer, or does a gatekeeper stand between you and revenue?
E — EntryHow hard is this to copy once it works? A rival's existence isn't the question — the durability of their advantage is.
N — NeedIs demand proven with money rather than vibes?
T — TimeCan income detach from your hours, or did you buy yourself a job?
S — ScaleHow far does it reach without linear cost?

Scored on the evidence below, against CENTS as we've adapted it plus a Buffett-style moat reading of every rival — the same referee for every idea, including the ones we generate ourselves. The verdict follows the arithmetic: we never relabel a score to make it read better, and the weakest commandment is always named. The exact rubric stays in-house so the scale can't be written for.

02 — The pace test — $1M/yr

At $39/mo (assumed category price), you need 2,137 subscribers for a $1M/yr pace.

No tracked rivals with verified revenue to benchmark against.

Part II — The Evidence the receipts, good and bad
03 — Rival scan

No similar products found in the radar corpus — either genuinely novel, or too small to track.

04 — Demand evidence
05 — Risks
06 — Kill switches — what kills this with one decision
Part III — The Plan if you insist on proceeding
07 — What this scan can't tell you

Scores judge the market and business model — not your ability to execute. Verified MRR = independently tracked revenue; reviews/upvotes = platform-reported. Judged 2026-08-07.

08 — The wedge & the next step

Drop 'inventory'; be the sale-event and price-parity calendar for Unity Asset Store, Fab and itch publishers — coordinating discounts and consolidating payouts across stores.

Cheapest next step: DM 20 active Unity Asset Store and Fab publishers this week asking how they currently coordinate prices and sales across stores, and whether they'd pay $39/month to automate it.

Not quite it? Spin the model

Business-model variations of this idea, engineered to beat 4.8 — different vertical, audience, model, or wedge. Same harsh scale. Pro feature.

One evidence-backed gap a day, free

This one got a skip. Every morning the engine files one mined gap that could be a yes — idea, score, and what holds it back, free at 7am AEST. Unedited, like this verdict.

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Monitor this idea

Weekly re-scan against the live corpus. If the market moves this ShipScore by a point, or flips the verdict, you hear about it. Free while we're small.

ShipScore is scored on a rubric inspired by the CENTS framework by MJ DeMarco (The Millionaire Fastlane · UNSCRIPTED). Will It Ship is not affiliated with or endorsed by MJ DeMarco.
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