Compliance scanning tool for UGC game-asset marketplaces that flags copyright infringement and age-rating violations before publication; sold to marketplace operators. · Compliance Detection Platform
Condition: Two paying marketplace operators (not Roblox/Epic) sign pilots above $1.5k/mo within 90 days, proving buyers outsource rather than build moderation in-house.
Part I — The Verdict what the instruments read
01 — The ShipScore breakdown
Control
6
Own API sold direct to operators; no single platform landlord
Entry barriers
6
3D/IP fingerprinting plus reference corpus isn't weekend-cloneable; no tracked leader
Need
6
No corpus rivals or Reddit signals; trust-and-safety budgets exist generally
Time-freedom
7
Productized scanning API, but enterprise sales cycles need founder time
Scale
5
Maybe dozens of UGC game-asset marketplaces worldwide as buyers
What the five commandments measure
C — Control
Do you own the customer, or does a gatekeeper stand between you and revenue?
E — Entry
How hard is this to copy once it works? A rival's existence isn't the question — the durability of their advantage is.
N — Need
Is demand proven with money rather than vibes?
T — Time
Can income detach from your hours, or did you buy yourself a job?
S — Scale
How far does it reach without linear cost?
Scored on the evidence below, against CENTS as we've adapted it plus a Buffett-style moat reading of every rival — the same referee for every idea, including the ones we generate ourselves. The verdict follows the arithmetic: we never relabel a score to make it read better, and the weakest commandment is always named. The exact rubric stays in-house so the scale can't be written for.
02 — The pace test — $1M/yr
At $2000/mo (assumed category price), you need 42 subscribers for a $1M/yr pace.
No tracked rivals with verified revenue to benchmark against.
Part II — The Evidence the receipts, good and bad
03 — Rival scan
No similar products found in the radar corpus — either genuinely novel, or too small to track.
CopySight — $3M seed, IP risk scoring already shipped inside OpenArt as CopyScore — nearest funded analogue, can extend to 3D assets
ACRCloud — Established fingerprinting infrastructure with platform partnerships (TikTok derivative works); owns the reference-matching layer you'd need
Roblox UGC IP Guard tool — Signals the largest buyer is building this internally — kills your biggest account before it exists
04 — Demand evidence
Evidence is thin: zero radar-tracked products, zero funded companies, zero Reddit signals for these keywords
CopySight raised $3M seed and got integrated as OpenArt's IP Safety Check — investor and platform validation for adjacent IP scanning
CoverNet/MatchTune sells infringement scanning to DSPs and UGC platforms, showing operators do buy this as a service
LicenseHunter and older marketplace counterfeit scrapers exist but show no adoption chatter — willingness-to-pay for game assets specifically unproven
05 — Risks
Buyer universe is a handful of marketplaces; losing two accounts is losing the company
Roblox, Epic and Unity all have the scale and legal exposure to build detection in-house
False positives block legitimate creators — operators may prefer DMCA takedown liability shield over pre-publication scanning
3D/mesh similarity detection at marketplace scale is materially harder than image or audio fingerprinting
06 — Kill switches — what kills this with one decision
Reference IP database access (rights-holder catalogs or ACRCloud-style licensing) — Without licensed reference corpora you cannot match anything; suppliers can price you out
DMCA safe-harbor doctrine — Operators legally protected by notice-and-takedown have no obligation to pay for pre-scanning
Roblox/Epic shipping native IP Guard — Largest customers become competitors and set the free baseline for everyone else
Part III — The Plan if you insist on proceeding
07 — What this scan can't tell you
Cannot tell whether marketplace operators currently budget for external scanning or handle it with internal trust-and-safety headcount
No data on actual infringement/age-rating takedown volumes per marketplace, which determines pain intensity
Cannot assess whether 3D asset similarity detection accuracy is good enough today to sell on precision
Scores judge the market and business model — not your ability to execute. Verified MRR = independently tracked revenue; reviews/upvotes = platform-reported. Judged 2026-09-02.
08 — The wedge & the next step
Age-rating classification, not copyright — regulatory exposure (DSA, app-store age tiers) forces operators to act, and no tracked rival covers it for 3D game assets.
Cheapest next step: Cold-email trust-and-safety leads at 15 mid-tier asset marketplaces (Sketchfab, CGTrader, itch.io, Fab sellers) offering a free scan of 1,000 live listings; count how many share a catalog sample.
Not quite it? Spin the model
Business-model variations of this idea, engineered to beat 6.0 — different vertical, audience, model, or wedge. Same harsh scale. Pro feature.
One evidence-backed gap a day, free
Close — but conditional. Every morning the engine files one mined gap, scored on the same harsh scale as this one. Free at 7am AEST, unedited.
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Monitor this idea
Weekly re-scan against the live corpus. If the market moves this ShipScore by a point, or flips the verdict, you hear about it. Free while we're small.