AssetGuard

Compliance scanning tool for UGC game-asset marketplaces that flags copyright infringement and age-rating violations before publication; sold to marketplace operators. · Compliance Detection Platform

STOP DEAD SLOW FULL AHEAD
DEAD SLOW · CAUTIOUS
6.0 ShipScore / 10

Defensible detection tech is strongest; tiny buyer universe caps scale hardest.

Condition: Two paying marketplace operators (not Roblox/Epic) sign pilots above $1.5k/mo within 90 days, proving buyers outsource rather than build moderation in-house.

Part I — The Verdict what the instruments read
01 — The ShipScore breakdown
Control
6
Own API sold direct to operators; no single platform landlord
Entry barriers
6
3D/IP fingerprinting plus reference corpus isn't weekend-cloneable; no tracked leader
Need
6
No corpus rivals or Reddit signals; trust-and-safety budgets exist generally
Time-freedom
7
Productized scanning API, but enterprise sales cycles need founder time
Scale
5
Maybe dozens of UGC game-asset marketplaces worldwide as buyers
What the five commandments measure
C — ControlDo you own the customer, or does a gatekeeper stand between you and revenue?
E — EntryHow hard is this to copy once it works? A rival's existence isn't the question — the durability of their advantage is.
N — NeedIs demand proven with money rather than vibes?
T — TimeCan income detach from your hours, or did you buy yourself a job?
S — ScaleHow far does it reach without linear cost?

Scored on the evidence below, against CENTS as we've adapted it plus a Buffett-style moat reading of every rival — the same referee for every idea, including the ones we generate ourselves. The verdict follows the arithmetic: we never relabel a score to make it read better, and the weakest commandment is always named. The exact rubric stays in-house so the scale can't be written for.

02 — The pace test — $1M/yr

At $2000/mo (assumed category price), you need 42 subscribers for a $1M/yr pace.

No tracked rivals with verified revenue to benchmark against.

Part II — The Evidence the receipts, good and bad
03 — Rival scan

No similar products found in the radar corpus — either genuinely novel, or too small to track.

04 — Demand evidence
05 — Risks
06 — Kill switches — what kills this with one decision
Part III — The Plan if you insist on proceeding
07 — What this scan can't tell you

Scores judge the market and business model — not your ability to execute. Verified MRR = independently tracked revenue; reviews/upvotes = platform-reported. Judged 2026-09-02.

08 — The wedge & the next step

Age-rating classification, not copyright — regulatory exposure (DSA, app-store age tiers) forces operators to act, and no tracked rival covers it for 3D game assets.

Cheapest next step: Cold-email trust-and-safety leads at 15 mid-tier asset marketplaces (Sketchfab, CGTrader, itch.io, Fab sellers) offering a free scan of 1,000 live listings; count how many share a catalog sample.

Not quite it? Spin the model

Business-model variations of this idea, engineered to beat 6.0 — different vertical, audience, model, or wedge. Same harsh scale. Pro feature.

One evidence-backed gap a day, free

Close — but conditional. Every morning the engine files one mined gap, scored on the same harsh scale as this one. Free at 7am AEST, unedited.

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Monitor this idea

Weekly re-scan against the live corpus. If the market moves this ShipScore by a point, or flips the verdict, you hear about it. Free while we're small.

ShipScore is scored on a rubric inspired by the CENTS framework by MJ DeMarco (The Millionaire Fastlane · UNSCRIPTED). Will It Ship is not affiliated with or endorsed by MJ DeMarco.
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